iPhone Application Development

Applications for iPhones are a viable alternative to many other marketing activities, and an important entry into the mobile market for services. I deliver your turnkey ready application or  support your efforts or those of your partners with concept and design, coding, testing and rollout of your iPhone application.

Rapid Application Development

I create small focused tools for a budget. If you have a specific problem to solve, it often is solvable in days to weeks. Nearly all my applications are compiled for Mac, Windows and Linux, and provide easy installation. In-house web interfaces are usually build with Adobe Flex.

Production Pipeline Tools

In the film and graphics industry you need to process lots of data: thousands of models, images, frames, textures, materials… To build such a production pipeline, you need to connect a lot of round tubes into square holes, convert or fix data. With 20 years experience in interfaces and with 2D, 3D and Text file formats I can deliver the missing pieces for your process, either from industry standard solutions, or by building missing parts myself.

3D Visualization Support and Training

My primary work applications – for whichI also offer on-site training and support – are Maxon Cinema 4D and NextLimit Maxwell. Beside numerous others I mostly use VRay, ZBrush, Google Sketchup, Silo, ViaCAD and a number of CAD converters.

Creating Textures and Materials for 3D visualization often is rather a scientific process than a creative one. With a strong background in Physics and Imaging I create matching and robust materials that help you to concentrate on your design instead of fiddling around with the visualization. I’m a strong supporter of using normal maps wherever it makes sense, because they provide a much cleaner and application independent representation of material structures.

Geometric validation of models is key for product shots, especially when you need to convert CAD data into polygonal formats. I provide tools and training to identify critical areas and to fix them, if possible.

I’m an engineer, and though I know a bit about design and typography as an art and craft, the design part is not my primary focus.


All the keys you are used to. Available on the App Store


Verantwortlich im Sinne aller gesetzlichen Vorschriften:

Kilibee GmbH
Mannhardtstr. 3
80538 München

Tel: +49 (0)89 / 780 646 30

Vertretungsberechtigter Geschäftsführer:
Klaus Busse

Registergericht: Amtsgericht München
Registernummer: HRB 197144

Umsatzsteuer-ID: DE281862921

Inhaltlich Verantwortlicher gemäß § 55 Absatz 2 MDStV:
Klaus Busse (Anschrift wie oben)

Copyright & Trademarks

All the material on this site is original and copyrighted material. No republication and redistribution without permission.

Kilibee is a registered trademark of Klaus Busse, München. All other trademarks are the property of their respective owners

©2010 Klaus Busse, München


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